Waste Disposal

Материал из Fluffy Frontier
Gtanslate-icon.png Моя твоя не понимать!

Эта страница была украдена с TG и за ее перевод и актуализацию еще никто не взялся.

Зона Upkeep
Waste Disposal crop.png
Waste Disposal
Watch out for space hobos!
Входы и выходы East to maintenance
Назначение For launching the waste into space
Уровень доступа Maintenance
Что находится внутри Hopefully nothing but trash
Доступен для Anyone with maintenance access
Степень охраняемости Low
Стиль Waste disposal
Требование баланса No major balance requirements
Другое
TitleFF1.png Locations на Fluffy Frontier



Waste Disposal is a maintenance area near Arrivals south. It is typically worked by Cargo Technicians and the Janitor.

The final destination of all those items that get disposed of properly (since the Delivery Office is almost always ignored, nothing actually reaches here). Anything flushed down a toilet will also end up here. The lever controls the conveyor system while the two buttons on the left wall control the blast door and mass driver.

The AI has no cameras in this area, making it the perfect location to pursue less-than-noble activities.

The Crusher

Items will initially come out the top left disposal chute, whereupon they will enter the crusher (if the conveyor system is switched on). Now, the crusher can be a very useful device for all types of people due to its unique abilities. The crusher, when provided with material, has a random chance to turn trash into either glass, metal, or plasteel. The trash and raw materials then proceed down the conveyor, where a stacking machine will scoop up all stackable materials while the rest travels toward the mass-driver. When materials are released from the stacker, the items will be sent back around the station to the Delivery Office if not picked up. Should nobody be working the office, all items will pass through back into the crusher. So be watching!

Examining the crusher will tell you that it has three lights: power, safety-mode, and safety-sensors.

The crusher (and conveyor system) will not work without equipment power. Power light "on" means the crusher is powered. Hooray.

The Safety-mode light turns on when the safety-sensors are on and an item enters the crusher that cannot be crushed. Anything that is an instance of mob/living cannot be crushed. The nuke disk can't be crushed either (but I imagine it'd just respawn if it could be).

Safety-mode is the important light here. This dictates whether or not the crusher will crush living things. This light is on by default, so you're good as long as nothing goes wrong at all.

If you happen to be in possession of an emag, then the crusher becomes deadly to anything to pass through its metal jaws. Emagging the crusher means that anything that is not human (this includes aliens and silicons) will be gibbed upon entering the crusher. Anything that is human will scream delightfully horrifically upon entering the crusher and will be subsequently (read: instantly) killed. All items on the person will be destroyed as well. You can tell that the crusher is emagged because the safety-mode light will be off. That, and it'll probably have blood on the gears if something living has passed through it. To fix an emagged crusher, simply use a screwdriver on it.

Зона Upkeep
WastedisposalsMETA.png
Waste Disposal
Watch out for space hobos!
Входы и выходы East and south to maintenance
Назначение For launching the waste into space
Уровень доступа Maintenance
Что находится внутри Hopefully nothing but trash
Доступен для Anyone with maintenance access
Степень охраняемости Low
Стиль Waste disposal
Требование баланса No major balance requirements
Другое
TitleFF1.png Locations на Fluffy Frontier



Waste Disposal is a maintenance area at the far north end of the station, behind Cargo. It is typically worked by Cargo Technicians and the Janitor.

The final destination of all those items that get disposed of properly (since the Delivery Office is almost always ignored, nothing actually reaches here). Anything flushed down a toilet will also end up here. The lever controls the conveyor system while the two buttons on the left wall control the blast door and mass driver.

The AI has no cameras in this area, making it the perfect location to pursue less-than-noble activities.

The Crusher

Items will initially come out the bottom left disposal chute, whereupon they will enter the crusher (if the conveyor system is switched on). Now, the crusher can be a very useful device for all types of people due to its unique abilities. The crusher, when provided with material, has a random chance to turn these materials into either glass, metal, or plasteel. The trash and raw materials then proceed down the conveyor, where a stacking machine will scoop up all stackable materials while the rest travels toward the mass-driver. When materials are released from the stacker, the items will be sent back around the station to the Delivery Office if not picked up. Should nobody be working the office, all items will pass through back into the crusher. So be watching!

Examining the crusher will tell you that it has three lights: power, safety-mode, and safety-sensors.

The crusher (and conveyor system) will not work without equipment power. Power light "on" means the crusher is powered. Hooray.

The Safety-mode light turns on when the safety-sensors are on and an item enters the crusher that cannot be crushed. Anything that is an instance of mob/living cannot be crushed. The nuke disk can't be crushed either (but I imagine it'd just respawn if it could be).

Safety-mode is the important light here. This dictates whether or not the crusher will crush living things. This light is on by default, so you're good as long as nothing goes wrong at all.

If you happen to be in possession of an emag, then the crusher becomes deadly to anything to pass through its metal jaws. Emagging the crusher means that anything that is not human (this includes aliens and silicons) will be gibbed upon entering the crusher. Anything that is human will scream delightfully horrifically upon entering the crusher and will be subsequently (read: instantly) killed. All items on the person will be destroyed as well. You can tell that the crusher is emagged because the safety-mode light will be off. That, and it'll probably have blood on the gears if something living has passed through it. To fix an emagged crusher, simply use a screwdriver on it.

TitleFF1.png Locations on BoxStation
General

Arrivals; • Art Storage; • Auxiliary Tool Storage; • Emergency Storage; • Escape Pods; • Escape Shuttle; • Escape Shuttle Hallway; • Garden; • Primary Tool Storage

Service

Bar; • Chapel; • Dormitory; • Holodeck; • Hydroponics; • Kitchen and Freezer; • Library; • Locker Room; • Theatre

Medical

Medbay; • Chemistry Lab; • Chief Medical Officer's Office; • Medbay Storage; • Morgue; • Operating Theatre; • Pharmacy; • Recovery Room; • Virology

Supply

Supplies; • Cargo Bay; • Cargo Office; • Delivery Office; • Mining Dock; • Quartermaster's Office

Research

Research Division; • Experimental Lab; • Genetics; • Research and Development Lab; • Research Director's Office; • Robotics Lab; • Server Room; • Toxins Lab; • Toxins Test Chamber; • Testing Lab; • Xenobiology Lab

Engineering

Engineering; • Atmospherics; • Auxilliary Base Construction; • Chief Engineer's Office; • Construction Area; • Electrical Maintenance; • Gravity Generator Room; • Solars; • Supermatter Engine; • Technical Storage; • Telecommunications; • Vacant Office; • Vacant Office B

Security

Armory; • Brig; • Courtroom; • Detective's Office; • Interrogation; • Head of Security's Office; • Law Office; • Prison Wing; • Labor Camp; • Security Office; • Security Posts; • Warden's Office

Command

AI Satellite; • AI Upload; • Bridge; • Captain's Quarters; • Conference Room; • E.V.A.; • Gateway; • Head of Personnel's Office; • Teleporter; • Vault

Upkeep

Custodial Closet; • Incinerator; • Maintenance; • Waste Disposal

TitleFF1.png Locations on MetaStation
General

Arrivals; • Art Storage; • Auxiliary Tool Storage; • Emergency Storage; • Escape Pods; • Escape Shuttle; • Escape Shuttle Hallway; • Garden; • Primary Tool Storage

Service

Bar; • Chapel; • Dormitory; • Holodeck; • Hydroponics; • Kitchen and Freezer; • Library; • Locker Room; • Theatre

Medical

Medbay; • Chemistry Lab; • Chief Medical Officer's Office; • Medbay Storage; • Morgue; • Operating Theatre; • Pharmacy; • Recovery Room; • Virology

Supply

Supplies; • Cargo Bay; • Cargo Office; • Delivery Office; • Drone Bay; • Mining Dock; • Quartermaster's Office

Research

Research Division; • Experimental Lab; • Genetics; • Research and Development Lab; • Research Director's Office; • Robotics Lab; • Server Room; • Toxins Lab; • Toxins Test Chamber; • Xenobiology Lab

Engineering

Engineering; • Atmospherics; • Auxilliary Base Construction; • Chief Engineer's Office; • Counterfeit Robotics Lab; • Gravity Generator Room; • Solars; • Supermatter Engine; • Technical Storage; • Telecomms Storage; • Telecommunications; • Vacant Office

Security

Armory; • Brig; • Courtroom; • Detective's Office; • Interrogation; • Head of Security's Office; • Law Office; • Prison Wing; • Labor Camp; • Security Office; • Security Posts; • Warden's Office

Command

AI Satellite; • AI Upload; • Bridge; • Captain's Quarters; • Conference Room; • E.V.A.; • Gateway; • Head of Personnel's Office; • Teleporter; • Vault; • Corporate Showroom

Upkeep

Custodial Closet; • Incinerator; • Maintenance; • Waste Disposal

TitleFF1.png Locations on PubbyStation
General

Arrivals; • Garden; • Escape Shuttle Hallway; • Garden; • Primary Tool Storage

Service

Art Gallery; • Bar; • Dormitory; • Holodeck; • Hydroponics; • Kitchen and Freezer; • Space Monastery; • Library; • Theatre

Medical

Medbay; • Chemistry Lab; • Chief Medical Officer's Office; • Medbay Storage; • Morgue; • Operating Theatre; • Patient Room; • Pharmacy; • Recovery Room; • Virology

Supply

Supplies; • Cargo Bay; • Cargo Office; • Delivery Office; • Mining Dock; • Quartermaster's Office

Research

Research Division; • Experimental Lab; • Genetics; • Research and Development Lab; • Research Director's Office; • Robotics Lab; • Server Room; • Toxins Lab; • Toxins Test Chamber; • Xenobiology Lab

Engineering

Engineering; • Atmospherics; • Auxilliary Base Construction; • Chief Engineer's Office; • Gravity Generator Room; • Solars; • Supermatter Engine; • Technical Storage; • Telecommunications

Security

Armory; • Brig; • Courtroom; • Detective's Office; • Interrogation; • Head of Security's Office; • Law Office; • Prison Wing; • Labor Camp; • Security Office; • Security Posts; • Warden's Office

Command

AI Satellite; • AI Upload; • Bridge; • Captain's Quarters; • Conference Room; • E.V.A.; • Gateway; • Head of Personnel's Office; • Teleporter; • Vault

Upkeep

Custodial Closet; • Incinerator; • Maintenance; • Waste Disposal

TitleFF1.png Locations on DeltaStation
General

Arrivals; • Art Storage; • Auxiliary Tool Storage; • Emergency Storage; • Escape Pods; • Escape Shuttle; • Escape Shuttle Hallway; • Garden; • Primary Tool Storage

Service

Bar; • Chapel; • Dormitory; • Holodeck; • Hydroponics; • Kitchen and Freezer; • Library; • Locker Room; • Theatre

Medical

Medbay; • Chemistry Lab; • Chief Medical Officer's Office; • Medbay Storage; • Morgue; • Operating Theatre; • Patient Room; • Recovery Room; • Virology

Supply

Supplies; • Cargo Bay; • Cargo Office; • Delivery Office; • Drone Bay; • Mining Dock; • Quartermaster's Office

Research

Research Division; • Experimental Lab; • Genetics; • Research and Development Lab; • Research Director's Office; • Robotics Lab; • Server Room; • Toxins Lab; • Toxins Test Chamber; • Testing Lab; • Xenobiology Lab

Engineering

Engineering; • Atmospherics; • Auxilliary Base Construction; • Chief Engineer's Office; • Construction Area; • Electrical Maintenance; • Gravity Generator Room; • Solars; • Supermatter Engine; • Technical Storage; • Telecommunications; • Vacant Office; • Vacant Office B

Security

Armory; • Brig; • Courtroom; • Detective's Office; • Interrogation; • Head of Security's Office; • Law Office; • Prison Wing; • Labor Camp; • Security Office; • Security Posts; • Warden's Office

Command

AI Satellite; • AI Upload; • Bridge; • Captain's Quarters; • Conference Room; • E.V.A.; • Gateway; • Head of Personnel's Office; • Teleporter; • Vault

Upkeep

Custodial Closet; • Incinerator; • Maintenance; • Waste Disposal

TitleFF1.png Locations on IceboxStation
General

Arrivals; • Art Storage; • Auxiliary Tool Storage; • Emergency Storage; • Escape Pods; • Escape Shuttle; • Escape Shuttle Hallway; • Garden; • Primary Tool Storage

Service

Bar; • Chapel; • Dormitory; • Holodeck; • Hydroponics; • Kitchen and Freezer; • Library; • Locker Room; • Theatre

Medical

Medbay; • Chemistry Lab; • Chief Medical Officer's Office; • Medbay Storage; • Morgue; • Operating Theatre; • Pharmacy; • Recovery Room; • Virology

Supply

Supplies; • Cargo Bay; • Cargo Office; • Delivery Office; • Mining Dock; • Quartermaster's Office

Research

Research Division; • Experimental Lab; • Genetics; • Research and Development Lab; • Research Director's Office; • Robotics Lab; • Server Room; • Toxins Lab; • Toxins Test Chamber; • Testing Lab; • Xenobiology Lab

Engineering

Engineering; • Atmospherics; • Auxilliary Base Construction; • Chief Engineer's Office; • Construction Area; • Electrical Maintenance; • Gravity Generator Room; • Solars; • Supermatter Engine; • Technical Storage; • Telecommunications; • Vacant Office; • Vacant Office B

Security

Armory; • Brig; • Courtroom; • Detective's Office; • Interrogation; • Head of Security's Office; • Law Office; • Prison Wing; • Labor Camp; • Security Office; • Security Posts; • Warden's Office

Command

AI Satellite; • AI Upload; • Bridge; • Captain's Quarters; • Conference Room; • E.V.A.; • Gateway; • Head of Personnel's Office; • Teleporter; • Vault

Upkeep

Custodial Closet; • Incinerator; • Maintenance; • Waste Disposal

TitleFF1.png Locations on TramStation
General

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Service

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Medical

Placeholder

Supply

Placeholder; • Drone Bay

Research

Cytology Lab; • Xenobiology Lab

Engineering

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Security

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Command

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Upkeep

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TitleFF1.png Notable Offstation Locations
Mining

Lavaland; • Mining Station; • Labor Camp

Space

Space; • Abandoned Satellite; • Central Command; • Derelict; • White Ship