Contraband

Материал из Fluffy Frontier
Список контрабанды

Примечание: Любые предметы, отсутствующие в списке, не считаются контрабандой, руководство по контрабанде предназначено для выделения их уровней, например, если вы обнаружите предметы у человека во время обыска.

При этом разумеется, что рядовой член экипажа не может владеть брендовыми вещами Синдиката или иными подозрительными вещами, однако те контрабандой не являются. Ваш максимум — отнестись к человеку с подозрением и, возможно, допросить того о том, где тот раздобыл эти подозрительные вещи. Но их наличие само по себе преступлением не считается, таким образом только некоторые вещи можно признать контрабандой и ТОЛЬКО по факту их использования — они помечены соответствующим их уровню цветом.

Обновлено 11/08/2022
# Не контрабанда. Незначительная контрабанда.
Конфискация имущества и 5 минут заключения или штраф 200 кредитов.
Малозначимая контрабанда.
Конфискация имущества и 5-10 минут заключения или штраф 500 кредитов.
Значимая контрабанда.
Конфискация имущества и 10-15 минут заключения.
Особо значимая контрабанда.
Конфискация имущества и 15-20 минут заключения.
Особенная контрабанда.
Как правило, невозможно удалить, решение накладывается на Глав или офицеров.
01 Chameleon Gear Banana Grenade Syndicate Documents Contractor Uplink Buzzkill Grenades Martial Arts
02 AI Detector Harmful Virus Samples Binary Encryption Key Telegun Clown Bomb Any spells
03 Ammo Pouch Contractor Space Suit + Helmet Butcher Meat Hook Big Syndicate EMP bomb Cult Construct Kit Holoparasite
04 Ancient Jumpsuit Decoy Nuke Disk Briefcase Launchpad Both Emag Cards Elite Syndicate MODsuit Holocarp
05 Ancient Toolbox F.R.A.M.E Codespeak Manual Brainwashing Surgery Disk Armed Mech Syndicate Uplink
06 Clumsiness Injector Non-Prescription Drugs Concealed Weapons Bay Bonebang Power Beacon Romerol
07 Chest Rig Magitilis Injector Mulligan C4, and X4 Charges Super Ultra Hilarious Firing Pin
08 Deadly Bowler Hat Telecrystals EMP Grenades Contractor baton Syndicate Bomb
09 Deadly Origami Guerilla Gloves/Any Tackler Guides to Advanced Mimery Energy Sword Syndicate Minibomb
10 Dehydrated Space Carp Slipocalypse Clusterbang Chameleon Projector Gloves of the North Star Viscerator Delivery Grenade
11 Energy Dagger Stimpack Non-Lethal Poisons Hacked AI Upload Module Double Energy Sword
12 EMP Flashlight Exploding Hot Potato Organic Resources Disturber Infiltrator Set Powersink
13 Extra Bright Moff Lantern Hypnotic Flash/Grenade Radio Jammer Katana Omnious Beacon
14 EZ Clean Grenades Syndicate Tome Syndicate Encryption Key Lethal Poisons Proximity Mine
15 Syndicate Paper Plane Ultra Hilarious Firing Pin Thermal Imaging Glasses Modified Syringe Gun Poison Pen
16 Haunted Magic 8-Ball Voice-Muffling Balaclava Throwing Stars, Bolas Powerfist Detomatix PDA Cartridge
17 Holster Rapid Banana Pie Cannon Energy Crossbow Reagent Dartgun Blast Cannon
18 Pizza Bomb Stunprod Hulk Injector Syndicate MODsuit Stealth Implant
19 No-Slip Shoes Teleprod Gorilla Cubes Syndicate Helmet Freedom Implant
20 Radioactive Microlaser Camera Bug Riot Darts Energy Shield Storage Implant
21 Smuggler Satchel Handcuffs/Advanced Restraints Sleepy Pen Heretic Blades EMP Implant
22 Syndicate Balloon Traitor Bug/Suspicious Device Basic Explosives Wizard Items Macro bomb implants
23 Syndicate Cash Briefcase Agent ID Reverse Revolver Kinetic Pressure Mod Micro bomb implants
24 Syndicate Playing Cards Blood-Red Magboots CQC Manual Sentry Gun Kit Micro Stealth Devices
25 Syndicate Smokes Ambrosia Cruciatus Voice Changer Contractor Pinpointer EXOSUIT: Justice
26 Syndicate Soap Clown Car Protocol CRAB-17 Phone Centcom Official Costume Royale Implanter/Royale Remote
27 Syndicate Surgery Bag Syndicate Detonator Bioterror Foam Grenade .357 "Unica" revolver
28 Syndicate Toolbox / Suspicious Toolbox Illegal Posters Energy Cutlass Ninja's Katana
29 Contractor Zippo Cutlass Syndicate lipstick Energy Katana
30 Suspicious Oxygen Tank
31 Contractor Balloon




Обрати внимание, страж правопорядка!
Только Детектив может обнаружить маскировочные приборы по типу верхней одежды, наушника, карты и тд. Но, поддельную карту может так же обнаружить ГП или Капитан, так как они могут увидеть что карта не авторизована в общей системе станции. Любая карта синдиката, никак не может быть привязана к системе станции, ввиду своих функций копирования доступа, не пытайтесь обойти это правило.

Usage Notes

  • Any weapon being brandished or misused can be considered mid-level contraband
  • Certain items would be considered contraband after being seen in use. Those are marked with their respective grade colour.
  • It is not contraband if the person with the item is intended to have it, obviously. For example, you can't charge a security officer for having a disabler, nor inherently can you charge a virologist for having a sample of a harmful virus.
  • Do not stack charges unless marked. You are only allowed to apply one contraband charge, of the highest tier item you find.
  • The Captain or Head of Security can authorise the use of contraband, though a written document must be provided. The document may be waived in case of emergency.
  • Calls to arm the crew automatically waive contraband laws regarding firearms and melee weapons of high-level or lower.
  • Miners are permitted to use weapons off-station freely while mining, but cannot have them drawn on station and must keep them non-visible whenever possible.
  • Remember to gauge intent if possible. A firearm loaded with non-lethal ammunition could (and likely should) be considered lower contraband than one which is loaded lethally. Levels of contraband can be raised or lowered for specific cases, though use this in good faith.

Exemptions and specific details

  • Ammunition - Anyone with a weapons license is exempt, naturally.
  • Armour Vests - Security, the HoP, the Captain, and the bartender are all exempt.
  • Flashes - Heads of staff and roboticists are exempt.
  • Jaws of Life - Engineers, atmos techs, and the CE are naturally exempt, as well as paramedics.
  • Recreational Drugs - Space drugs and anything of similar effect
  • Non-Prescription Drugs - Mindbreaker toxin or other chems which do not have lasting or damaging effects. A prescription signed by medical staff can waive this.
  • Hard Drugs Cocaine, meth, krokodil, or anything on the same level that can cause significant harm to users. A signed and stamped prescription from the CMO alone can authorise small volumes of these to be carried.
  • Any Firearm (without a license) The bartender has a license for their shotgun and their shotgun alone. Space explorers may have weapons, if they have a license. Vanguard Operatives are licensed. Charges can be lowered to mid- or low-level contraband considering the circumstances involved. Be careful not to equate a double-barrelled shotgun with some beanbags to a Bulldog with a mag of lethals.
  • Hard Drug Stockpile - Large quantities of hard drugs. Any excess that would not fit in a single pill bottle may be considered here, or in a single regular box for things like cocaine.
  • Syndicate Uplink An incredibly high-value item that should not be toyed around with. Any device with access to the Syndicate black market must be handled with the utmost care. Under no circumstances should security officers be purchasing things from this.