Гайд по строительству
Чтобы выполнять работу инженера, нужно знать как строить и разбирать разные вещи.
Основные инструменты
Перед тем как начать, нужно вооружится правильными инструментами.
Эти вещи могут быть найдены в любом синем тулбоксе. Ещё их можно сделать в Autolathe или купить в YouTool.
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Материалы
Для постройки, вам понадобятся материалы. Они могут быть использованы для постройки стен, шлюзов, пола, стульев и столов.
Металл
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Стекло и укреплённое стекло
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Плазма
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Плассталь
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Прутья
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Напольная плитка
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Серебро
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Золото
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Уран
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Титан
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Титановое стекло
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Пластитан
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Пластитановое стекло
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Алмаз
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Bluespace Polycrystal
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Bananium
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Runite
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Доски
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Кожа
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Ткань
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Пластик
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Коробка
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Песок
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Sandstone
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Блок песка
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Мясо
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Строительство
Пол
Напольная решётка
Основа для строительства пола, устанавливается на тайл космоса.
Lattice |
Requires to build | How to build | |
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x1 |
Испоьзуйте прутья на тайл космоса. | ||
How to deconstruct | |||
Tools |
Use wirecutters to cut the lattice into one rod. | ||
Дорожка
Тоже самое что и напольная решётка, но на неё можно класть провода.
Catwalk |
Нужно для постройки | Как строить | |
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x1 |
Использовать прутья на напольной решётке. | ||
Как разобрать | |||
Инструменты |
Использовать wirecutters чтобы разрезать на 2 прута. | ||
Пол
Основной пол, на который укладываются провода и трубы. На него кладётся плитка и устанавливаются стены.
Plating |
Нужно для постройки | Как строить | |
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x1 |
Использовать плитку на напольную решётку. | ||
Как разобрать | |||
Инструменты |
Использовать crowbar на broken (повреждённый) пол. Использовать RCD. | ||
Как чинить | |||
Инструменты |
Использовать welder на повреждённый участок. | ||
Железна напольная плитка
Это стандартное "красивое" покрытие. Должно использоваться во всех публичных зонах.
Steel Floor |
Нужно для постройки | Как строить | |
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x1 |
Испоьзуйте плитку на пол. | ||
Как разобрать | |||
Инструменты |
Используйте crowbar на пол, чтобы убрать его. | ||
Деревянный пол
Используется в библиотеке и похожих местах.
Wood Floor |
Нужно для постройки | Как строить | |
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x1 |
Испоьзуйте на пол. Wood tiles может быть сделано из planks of wood. | ||
Как разобрать | |||
Инструменты |
Разобрать с помощью screwdriver. | ||
Укреплённый пол
Используется для лучшей защиты от огня и взрывов.
Reinforced Floor |
Нужно для постройки | Как строить | |
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x2 |
Использовать прутья на пол. | ||
Как разобрать | |||
Инструменты |
Использовать wrench разобрав пол на прутья. | ||
Ковёр
Ковёр используется для того придания вашей комнате приятного вида.
Carpeted Floor |
Нужно для постройки | Как строить | |
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x1 |
Используйте ковёр на пол. | ||
Как разобрать | |||
Инструменты |
Используйте crowbar чтобы отделить ковёр от пола. | ||
Разные ковры доступны для заказа из карго (and their constructable tables):
Существуют другие ковры, например модный игровой ковёр или красивый пёстрый корпоративный ковёр с буквами NT на его поверхности. Красный ковёр может быть переделан чтобы иметь религиозные символы.
Светящийся пол
Красивый, более футуристичный пол, который светится.
Стены
Обычные стены
Стандартные стены, легки в сборке и разборке, но не такие прочные как укреплённые стены. Могут превращаться в скрытую дверь. Стены могут быть сделаны из разных материалов. Они используются для:
- Держать людей снаружи.
- Держать людей внутри.
- Не давать людям ходить где попало.
Укреплённая стена
Укреплённый тип стен, их просто собрать, но сложно разобрать. Может быть превращена в потайную дверь.
Обычная/Укреплённая потайная дверь
Ивестная как "Фальшивая стена" или "Потайная стена".
- Нажмите чтобы открыть.
Обычное/Укреплённое окно
Можно построить два вида окон:
- Полное.
- Окно с одним направлением
Настенное оборудование
APC
Info about Area Power Controllers can be found here.
Если сломан, нуджно разобрать, затем собрать APC.
APC |
Нужно для постройки | Как строить | |
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x2 x1 Power Control Module x1 x1 x1 |
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Как разобрать | |||
Инструменты |
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Air Alarm
Info about Air Alarms can be found here.
Fire Alarm
Info about Fire Alarms can be found here.
Security Camera
Камеры наблюдения. Используются СБ и ИИ.
Усовершенствование камеры:
- Плазма для защиты от EMP.
- Analyzer для X-ray (рентгена).
- Proximity Sensor для активации на движение.
See here how to hack a Security Camera.
Light Fixture
Консоль заказов
Может быть наёдена в комнатах где кто-то будет работать. Может быть использованна для заказа материалов из карго, публикации анонимной информации или передачи сообщений. Может быть взломана чтобы активировать 'EXTREME' приоритет ваших запросов.
На мостике и в офисах глав имеются специальные консоли через которые можно делать анонсы.
Requests Console |
Нужно для постройки | Как строить | |
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Нельзя построить. | |||
Как разобрать | |||
Инструменты |
Нельзя разобрать. | ||
Newscaster
В newscaster публикуются новости, благодорите NanoTrasen за то что хочет держать вас в курсе последних событий.
Вы можете просматривать объявления, которые сделали другие члены экипажа или сделать своё! Можно, даже, добавить фотографии!
Каждый Newscaster может напечатать 15 газет.
Newscasters охраны может быть найден в бриге и может создавать "Wanted" листовки, цензурировать объявления или блокировать весь канал.
Newscaster |
Нужно для постройки | Как строить | |
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1x newscaster frame (из Autolathe) | Attach newscaster frame to wall. | ||
Как разобрать | |||
Инструменты |
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Доска наград
Используется чтобы дать объявление о награде за услугу или предмет.
Чтобы создать объявление: нажмите на доску. Нажмите New Bounty. Напишите запрос и награду, нажмите submit.
Чтобы выполнить чьё-то объявление: Нажмите на имя того, чьё задание вы выполнили. Нажмите apply. Ваше имя окажется в Requested Applicant. Выполните задание.
Чтобы заплатить кому-то за задание: Откройте bounty console. Нажмите на своё имя. Нажмите на маленькую иконку рядом с именем того, кто выполнил задание (под Request Applicants). Произойдёт оплата. Можно нажать несколько раз, чтобы заплатить сверху. Затем, удалите задание нажав DELETE.
Bounty Board |
Нужно для постройки | Как строить | |
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1x bounty board frame (из Autolathe) | Присоедините bounty board frame к стене. | ||
Как разобрать | |||
Инструменты |
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Другое
Grille
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.
- Keeping people in or out.
- Securing an area with electrified grilles.
Barricade
The poor man's barrier, not nearly as strong or cool looking. Useful for:
- Keeping people in or out, for a short while.
Windoor (Window-door)
Like a door, but with access controls. Windoors can't be hacked or even pried open with jaws of life. They can be pried open with a crowbar if unpowered, and emagging works.
Button
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.
Firelock
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
Reflector
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also "box" reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters' beams go through a single path. Ballistic projectiles will not be reflected!
- You can weld it to anchor it to or unanchor it from the floor, or to repair it.
- Use a screwdriver to lock or unlock its rotation.
- Alt-click it to rotate its angle.
Airlock
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual doors. If you want to hack an airlock, see here.
Airlock |
Requires to build | How to build | |
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x4 OPTIONAL: x1 x1 Airlock Electronics x1 |
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How to deconstruct | |||
Tools |
If the airlock has been emagged, skip to step 4.
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Turret
To ensure no one trespasses an area. Its options are (first option is the default setting):
- Status: On/Off - wether the turret's power is on or off.
- Behaviour control are locked/unlocked - can be unlocked with a Security level ID.
- Check for Weapon Authorization: No/Yes - neutralizes people who have a weapon out but are not Heads or Security staff.
- Check Security Records: Yes/No - searches Security Records for criminals.
- Neutralize Identified Criminals: Yes/No - neutralizes crew members set to Arrest on the Security Records.
- Neutralize All Non-Security and Non-Command Personnel: No/Yes - self explanatory.
- Neutralize All Unidentified Life Signs: Yes/No - neutralizes aliens.
AI Core
The AI's house.
Solar Panels and Trackers
You can generate power with these things.
Disposal Pipes and Machinery
The disposal system of the station.
Disposal Pipes and Machinery |
Requires to build | How to build | |
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x1 or x1 or x1 |
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How to deconstruct | |||
Tools |
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Computers
Computers can have various uses.
Modular Consoles
Modular Consoles are very flexible devices.
Machines
For detailed information about each machine: machine construction guide.
Robots, Cyborgs and Mechs
Their construction is described at: Robots, Cyborgs and Mechs -pages.
Mineral Door
The actual doors of the game. Nobody ever uses these poor things and they aren't even airtight. Most ore materials (and wood) can be made into a door.
Conveyor Belt
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it's a wrench, screwdriver, crowbar or you are on Combat Mode Enable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm them if on, or Help them if off. Prevents you from switching places or being pushed when colliding with people. .
Conveyor Belt and Conveyor Belt Switch | Requires to build | How to build | |
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An Autolathe or protolathe/techfab, with enough metal and glass. |
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How to deconstruct | |||
Tools |
or attack it with a weapon on Combat Mode Enable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm them if on, or Help them if off. Prevents you from switching places or being pushed when colliding with people. . | ||
Railings
Railings are typically used on maps with extra Z-levels to prevent people from falling down.
Sink
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else).
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a plumbing system to fill them with custom reagents instead of just water.
Some sinks have a cosmetically different appearance (e.g. ) but all of them work identically.
Sink |
Requires to build | How to build | |
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x1 |
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How to deconstruct | |||
Tools |
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Shower
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an analyzer to identify the shower's water temperature without risking burns.
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a plumbing system to make them spray custom reagents instead of just water. Showering will cause touch reactions.
Shower |
Requires to build | How to build | |
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x2 |
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How to deconstruct | |||
Tools |
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. | ||
Furniture
Chairs
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.
Tables/Reinforced Table
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for ghetto surgery.
Table Wooden Table Glass Table Poker Table Fancy Table (has many types) Reinforced Table Operating Table |
Requires to build | How to build | |
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x2 or x2 x1 or x1 or x1 or x1 or x1 or x1 |
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How to deconstruct | |||
Tools |
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Closet
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, crates, and certain especially large objects like racks and MULEbots.
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or with enough damage. If you don't want to take out your id to open these every time, you can alt-click them to lock/unlock them.
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.
Coffins count as closets.
Rack
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.
Rack |
Requires to build | How to build | |
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x1 |
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How to deconstruct | |||
Tools |
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Beds
Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable and collapsible Roller Bed, which is extremely useful for transporting patients.
You use a bed by going on top of it and *sleep. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.
Bed |
Requires to build | How to build | |
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x2 |
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How to deconstruct | |||
Tools |
Use a wrench to dismantle it to two sheets of metal. | ||
Bookcase
Holds any number of books inside.
Drying Rack
Dries herbs for smoking, meat into jerky and grapes into raisins.
Drying rack |
Requires to build | How to build | |
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x10 |
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How to deconstruct | |||
Tools |
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Display Case
Show off an item within a glass case. Use an ID to open a display case.
Power Wires
Power wires (cable coils) are available from autolathes, yellow toolboxes, engineering vending machines or scattered about the station's maintenance-, construction- and storage-areas.
- Wires can be electrified if connected to a power net (a charged SMES or APC is attached to the wire), and you will get fried if you place or cut them.
- Insulated gloves negate any electrical shocks to the player.
How Do I Wire?
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a crowbar to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use wirecutters on them. Powered wires will automatically electrify grilles and power some machines on top of them.
Wire Art
The wire art that was available before June, 2019 can still be made by using an item called "pipe cleaner". See the Guide to wire art.
Connecting Machines
Most machines are connected to powernets wirelessly by being in an arbitrary "area" containing a charged APC. Though some machines must be connected by having a powered wire under them.
With wire knobs now being just what a wire looks like after it's cut, all grilles on top of a wire that has power are shock grilles.
Please note those machines must also be anchored (generally wrenched down) to be connected.
Special cases :
- APCs are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.
- An exception to the cardinal function is SMES, which has an input an output wire next to each other without being connected.
Wire Layers
Since October 2019 you can put cables on different layers. Ctrl-click the stack of cable coil to toggle layer.
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC's/machines (those that aren't wireless) to connect to layers other than 2 when placed under them.
Wire-net Reset
This is Byond's attempt to "reset" the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.
Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).
Pipes
Pipes are constructed from Pipe Dispensers in Atmospherics (or with an RPD if you aren't a complete wally). To use a Pipe Dispenser, follow these steps:
- Put Dispenser in a powered area.
- Wrench Dispenser to lock it into place.
- Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.
- You have a pipe to play with now.
- Wrench Dispenser to make it mobile once more.
Placing and Removing Pipes
Disposal Pipes
- Rotate the pipe to the direction you wish the pipe to be in.
- Wrench the pipe to the ground.
- Use a lit welder to fuse the pipe to the ground.
Gas Pipes
Rotate the pipe to the direction you wishGas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).- Wrench into place.
- Turn on the pipe, if necessary.
How to Remove a Pipe
- Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).
- Brace for any junk that might blast out of the pipe.